App maintenance cost: what you pay after launch
App maintenance cost is often 15 to 25 percent of the build cost per year. Here is what it covers, typical monthly ranges, and how to plan for it.
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App development cost ranges from about $10,000 to $300,000+. See typical ranges by app type, where the money goes, and how to get an estimate you can trust.
App development cost is the first question almost every founder asks, and the honest answer is a range. A simple app can cost about $10,000. A complex platform can pass $300,000. This post shows where your app is likely to land, what the money is actually spent on, and how to read a quote so you can compare agencies fairly.
An app is not one product. It is a set of screens, a back end that stores data, integrations with other services, an admin panel, and the testing that ties it together. Two apps that look alike on a phone can be very different underneath.
Price follows hours, and hours follow decisions. The more user types, platforms, integrations, and custom design you choose, the more hours the project takes. The rate per hour matters too, but it matters less than scope.
These are typical market ranges for a professional team. Treat them as a starting point for a conversation, not a quote.
| App type | Examples | Typical range |
|---|---|---|
| Simple | Calculator, content app, single-purpose tool | $10,000 to $40,000 |
| Medium | Booking, fitness tracking, social features, payments | $40,000 to $120,000 |
| Complex | Marketplaces, fintech, real-time features, many roles | $120,000 to $300,000+ |
| Internal or enterprise | Dashboards, workflows, integrations with legacy systems | $50,000 to $250,000+ |
If you are starting with a first release rather than a full product, the numbers are lower. Our guide to MVP development cost covers that case in detail.
On a typical project, the budget splits roughly like this. Your split will differ, but the shape is common.
When a quote is very low, look at QA and discovery first. They are the easiest lines to cut on paper and the most expensive to skip in practice.
Project management is the other line that hides well. Someone has to run the schedule, answer questions, and keep design and engineering in step. If no one on the quote owns that job, it usually becomes yours.
A web app, an iOS app, an Android app, or all three. Cross-platform frameworks let one codebase serve both mobile stores, which usually costs much less than two separate native apps. Some features still need native code. If you are unsure which route fits, read native vs cross-platform apps and web app vs mobile app.
Each of these adds meaningful time:
A clean interface built from a design system is efficient. Custom animation, illustration, and a full brand identity add weeks. Good product design also saves money later, because a consistent system lets engineers build new screens without waiting for new mockups.
Apps that handle money, health data, or personal data need extra work: encryption, audit logs, access controls, and sometimes formal reviews. Budget for it from the start. Adding it later costs more.
Hourly rates for agencies vary by region, often from about $30 to $200 or more. A senior team is more expensive per hour and often cheaper per feature, because it makes fewer mistakes and needs less management.
A tight deadline can raise app development cost if it means adding people at short notice. It can also lower it, when a fixed date forces you to cut features early. The difference is whether the scope shrinks to match the date.
The build is a one-time cost. Running the app is not. Plan for:
A common rule of thumb is 15 to 20 percent of the original build cost per year for maintenance. We break that down in app maintenance cost after launch.
A useful estimate starts with a clear brief. The more specific you are, the closer the quote will be to the final bill.
Our post on how to write an app development brief has a template you can use.
At Batriders, pricing depends on scope, complexity, timeline, and team. After a call we send a detailed estimate with fixed-price, time and materials, or dedicated-team options, and new products can start with a two-week 2Sprint from $5,000.
A simple app with a few screens, sign-in, and a basic back end typically costs $10,000 to $40,000 with a professional team. It can be less if you start with a tightly scoped first release.
The cost of building for one platform is similar. Choose based on where your users are. If you need both, a cross-platform build is usually cheaper than two native apps.
Each agency makes different assumptions about scope, quality, testing, and what happens after launch. Ask every agency to list what is included and what is not. The gaps explain most of the difference.
Most agencies bill in milestones or monthly. Fixed-price projects are usually split into stages tied to deliverables. Time and materials is billed for the hours worked in each period.
The right budget is the one that matches the first version you actually need, not the full product you hope to have in three years.
App maintenance cost is often 15 to 25 percent of the build cost per year. Here is what it covers, typical monthly ranges, and how to plan for it.
Read the post ↗Fixed price vs time and materials for app projects: when each model saves money, where the risks hide, and how to pick the right contract for your scope.
Read the post ↗Projects from $5,000 · Contracts and payments in USD